Twine Gardening — Emily Short’s Interactive Storytelling

I haven’t published much in Twine on IFDB, but I actually use it a great deal: it’s become a prototyping tool of first resort for a wide range of professional projects, the format in which I deliver content to be converted into some other final presentation. A not-trivial amount of pro-level game story prototyping happens in […]

via Twine Gardening — Emily Short’s Interactive Storytelling

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