Update 35

Things have slowed down quite a bit at the blog, lately. It is not that I am not working on my thesis, because I am, but there’s just not a lot to share. That being said, let’s see where I am at so far.

  • I’ve been in contact with my thesis chair over the summer, but I won’t be able to meet with him until he actually moves into the state in August. My situation involving my chair and myself merits a post one day.
  • I have my outline of my proposal done, and I’ve been fleshing it out over the past week or so. I’m not going to dive into writing it fully until the week after next because…
  • I am currently working in the summer as a tutor at a local community college and taking an art history course. Next week is my last week of work and my last week of class. That leaves the bulk of August to work on my own stuff.
  • I have begun hammering home on the structure of the project itself. I have my critical introduction more or less outlined, but the structure of the project itself has eluded me for a little while. Now, however, I think I may be on to something that may turn my own project itself into a survey, of sorts of IF history. I promise to talk more about this later.
  • A lot of what I have been doing this past week or so has been focused on my preparation for the class I will be teaching in the fall.

Starting in late August I teach my first English class at CSUSM as a graduate student. I am, of course, excited about this next chapter, but I am also very nervous. I hadn’t actually touched any of my course materials since I developed them for LTWR 602, which is the training course, until last week or so. When I wrote my material that I applied with, it was scheduled for a weekly two day class. I will be teaching three days a week, however, at about 9:30 in the morning, with an hour and a half commute. So, yes, fall 2017 will be an interesting semester for me.

The blog’s focus may expand a bit in that capacity, as well. Because I will be teaching and writing, the two are inexorably going to mingle and tug at me at any given time. So, what I am getting at is to expect a lot of posts about my experience teaching as I am in the process of working on the thesis. Of course, I will observe all confidentiality guidelines and such when discussing teaching. The last thing I want is to violate the trust students extend to me.

So, getting back to my materials for my class, I had originally applied with a schedule for a class that took place twice a week. Realizing that I had to teach three days a week, however, required I completely rebuild my schedule. That went somewhat smoothly, though, I am surprised to admit. I am pretty happy with where I am at regarding my schedule, material, and reading selection.



Emily Short’s Interactive Storytelling Blog

This link is sort of crossing into my annotated bibliography in the sense that it has valuable resources I intend to use. I’m not necessarily classifying it under that category strictly for my own, organizational purposes.

This great blog features a lot of useful information for writing and studying IF. A great deal of information about the author can be found on the contact and FAQ page. For this annotation I will focus on linking some resources provided by Short’s blog.

  • Short’s commercial portfolio is impressive and merits further exploration. In particular, I am intrigued by Blood & Laurels. Admittedly, partially due to a recent Roman Empire kick that I have been on. Regardless, it would be of use to see how one can make a living through creating IF.
  • Short’s solo portfolio is also worth exploring further, as these are projects where Short was the driving force of each IF project.
  • The most important section, for myself, is the IF Resources page. The menu features links to specific categories of resources including reading, writing, teaching, and the IF community. This list of articles about crafting IF seems particularly helpful.
  • Lastly, I can’t ignore the blog itself.

Guess who’s back?

It’s been over a week since I last posted anything because I decided to take a break and recharge the batteries. I am now sitting here with a sunburn and wrestling with some thoughts regarding my research.

At this point, as I have a creative thesis, I feel I am reaching the end of the IF research for my project. Between the major sources I have found, and some of the multi-paper collections and conference proceedings, I feel as though I have a pretty good handle on the critical history portion of my proposal. I will likely knock out a fair number of the annotated bibliography entries, of course, because my research is not done, however, I will be focusing more on quality than quantity in the sense that I will probably not be annotating articles that are not super-relatable to what I am doing. As such, expect the bibliographic annotation posts to slow down a bit. I will still be reading multiple things a week, but at this point, I’ve read enough of the research to know exactly what I need and would much rather focus on those texts that I find that directly relate to what I am doing, or do not regurgitate that which I’ve already come across. As fun as IF is you can only read to many discussions on canonicity without falling asleep a page or two in.

Of course, I bring all this up because I’ve neglected the horror angle of this project a bit because I had become mired in the minutia of IF. Expect some more horror-related topics soon. In particular, I want to write a little bit about those horror stories that are influencing my own stories.

So expect a couple of bibliographic annotations this week, but as there will be fewer of those, I hope the pendulum will swing in the other direction and we’ll get some more diverse blog entries going here.

Twine Gardening — Emily Short’s Interactive Storytelling

I haven’t published much in Twine on IFDB, but I actually use it a great deal: it’s become a prototyping tool of first resort for a wide range of professional projects, the format in which I deliver content to be converted into some other final presentation. A not-trivial amount of pro-level game story prototyping happens in […]

via Twine Gardening — Emily Short’s Interactive Storytelling

Writing Interactive Fiction With Twine (Melissa Ford) — Emily Short’s Interactive Storytelling

A curious and fascinating thing about Melissa Ford’s Writing Interactive Fiction with Twine is how it combines hypertext craft advice and Twine syntax tutorials with design expectations largely derived from parser-based interactive fiction. This is a 400 page book about Twine fiction whose index lists Anna Anthropy once (in a passage discussing how she did geographical description in one of her games) and Porpentine never […]

via Writing Interactive Fiction With Twine (Melissa Ford) — Emily Short’s Interactive Storytelling