The Reading List

I’ve been working on the annotated bibliography of a variety of journal articles for the “theory” component of my thesis and proposal, but what of stylistic influences? Today I’d like to share a list of media that is influential to me and that I will be exploring in depth to make my own horror writing for the visual novel all the stronger. I am just going to do a cursory overview with this post, but I will also do in depth posts about the following items as well. I plan on adding this post to the menu of the site, so I will also include links to the blog entries where I talk about the specific works on this list. As such, this post will be revised significantly over the coming months.

I am always on the lookout for more material to read or view, so if you have a suggestions please comment on this post. I feel all of these works I have included have the air of cosmicism that I am interested in pursuing regarding my visual novel. While my primary themes will deal with cosmicism, I am intensely interested in hauntings, so there are ghost stories present as well.

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Week Zero: Update #1

I told myself I was going to get started on my research next week. I made a huge deal about taking some time for myself this week. It turns out I am incapable of getting started later when I can get started now. As I stare at my research log on my Google Drive folder labelled “thesis,” I notice that I am seventy four items deep. I had intended to do my research next week from the comfort of my home, but I found that a couple slow days at work have given me an opportunity to trudge through some databases and Google searches to start putting  some potential readings together for the coming weeks.

Lo and behold, I now have seventy-plus things that I can start working on next week. That gives me a pretty good head start, and I found several commonalities between sources as I moved from article to article. I’ll talk a little bit more about these things at another time as they are quite deserving of their own discussions.

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